package com.devbobcorn.nekoration.client.rendering.entities;

import com.devbobcorn.nekoration.entities.SeatEntity;
import com.mojang.blaze3d.matrix.MatrixStack;

import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.client.renderer.entity.EntityRendererManager;
import net.minecraft.util.ResourceLocation;

public class SeatRenderer extends EntityRenderer<SeatEntity> {
	public SeatRenderer(EntityRendererManager manager) {
		super(manager);
	}

	public void render(SeatEntity entity, float rotation, float partialTicks, MatrixStack stack, IRenderTypeBuffer buffers, int packedLight) {}

    @Override
    public ResourceLocation getTextureLocation(SeatEntity entity) {
        return null;
    }
}
